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22 March 2012
We are still looking for Game Masters to run Role-Play Games. If you desire to run an event, please contact the
Role-Play Magnate Rollin Kearley at:
roleplaying@texicon.net

Game Masters are required to bring all of the necessary gaming materials needed to run their Role-Play games. This
includes but is not limited to books, dice, character sheets, maps, paper, pencil/pen, etc.  Note: this is an incomplete
list.  You know your game best.  Make sure that a person who may be playing for the very first time will not only be
able to do so, but will also have a wonderful and exciting time.
"Where the West Begins"
Convention Dates: July 20-22, 2012
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* Please note: events are listed in alphabetical order.
* Please note: events are listed in alphabetical order.
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* Please note: events are listed in alphabetical order.
Friday Events
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Detailed Role-Playing Game Descriptions
Contact Us
GURPS - Cthulhu: Game type:  Pulp Horror                                                 Time: 7 - 11pm (Friday, Session 3)
Event Title: At the High School of Mystical Madness
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description: This is a Call of Cthulhu setting in the near-future. The mythos again stirs, most notably, in Seattle. This has resulted in High school teenagers taking
the front roles in the fight against and discovery of the supernatural and most notably - Cthulhu.  Players are High School students who have to worry about more
than making the football team or scoring high grades. They will also have to fight a supernatural horror threatening to destroy the world.  
Prizes provided by Steve
Jackson Games and a free copy of Gurps just for playing.
Geodesic Gnomes: Game type:  Sci-Fi/ Cyberpunk                                     Time: 7 - 11pm (Friday, Session 3)
Event Title: Metro Gnomes
Game Master: Mark L. Chance
Room: Sage
Table Number: RP-8
Number of Players: 4-6
Characters: PreGen
Description: Earth 2324. The surface world lies in ecological ruin. Proles dwell beneath protected geodesic domes, living lives of quiet desperation while wealthy
aristos lounge in glittering penthouses. In the spaces between the domes' protective layers dwell the gnomes, mutant outcasts deformed by generations of
exposure to the carcinogens and terratogens that are filtered out and away from the prole and aristo dome-dwellers.

You are a filthy, disease-ridden gnome trying to eke out the most meager of existences in the polluted crawl spaces of a dome. When disaster strikes and the
dome's fusion core goes haywire, all of society is plunged into chaos. Can you and your clan-mates escape the dying dome through the ancient subway tunnels
that once connected your city to others? Or will you fall victim to some combination of enemy gnome clans, rampaging radioactive zombies, and deadly bio-hazards?
GURPS - Fantasy: Game type:  Fantasy                                                   Time: Mid - 7am (Friday, Session 4)
Event Title: Silver Ships and Sundered Skies
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description:  There are also those who believe the murmurs of madmen, who have listened to the occultists who point to forbidden books and forgotten prophecy.
They are the ones who believe that humanity is a young race and there are much older and darker things, so-called deities and their minions who care nothing for
the children of men. They confront the horror that is looming, looking to the past, trying desperately to make the people understand that these are the end times
and things are only going to get worse.
Prizes provided by Steve Jackson Games and a free copy of Gurps just for playing.
D20 Apocalypse: Game type:  Post-Apocalyptic                                        Time: Mid - 7am (Friday, Session 4)
Event Title: Wastelands: Arrival
Game Master: Rollin Kearley
Room: Sage
Table Number: RP-3
Number of Players: 4-8
Characters: PreGen
Description: 2000 years after a nuclear holocaust on earth, the planet is reborn as a world of savagery, super science and sorcery. Mutants abound  and strange
civilizations, races and people populate a world trying to recover from the damage done by those now referred to as the Ancients. Can you survive on this hostile,
unpredictable world with nothing but your wits and a few pieces technology? Find out in this introductory adventure to the world of the Wastelands.

Click Here to check out D20 Apocalypse.  D20 Apocalypse is a supplement for D20 Modern.
GURPS - Steampunk: Game type:  Steampunk                                             Time: 9 - 1pm (Saturday, Session 1)
Event Title: Realms of Sorcery and the Isle of Night
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description:  "I need your help, please!" begged the young man, failing to hide a fear so deep his entire body shook. "I . . . have these horrible dreams! My fiancée .
. . my poor Alicia . . . is standing on a cliff, watching the sea. The water starts to boil, moving like it's alive! And then it becomes something horrible -- a grotesque
creature with glowing eyes and twisted claws. It. . . it eats her. . . swallows her whole!" People in a London City are Catching Fire and Burning to death in public -
can you solve this mystery before everyone dies?
Prizes provided by Steve Jackson Games. Free copy of rules for playing.
GURPS - Traveler: Game type:  Futuristic/ Sci-Fi                                          Time: 2 - 6pm (Saturday, Session 2)
Event Title: Judge Dredd - I am the law !!!!!!!!!!!!!!!!!!!!!!!!!!!!
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description:  Mega-City One - a vast metropolis where each of 360 million citizens is a potential lawbreaker. Patrolling these mean streets are the judges, tough
lawmen of the future, trained to keep the peace and equipped to take on the criminals of the 22nd Century. Toughest of them all is Judge Dredd, for he is the Law.
With Judge Dredd you take on the role of Mega-City One judges, patrolling the streets astride your Lawmaster bike, ready to defend the city's civilians against an
array of foes.
Prizes provided by Steve Jackson Games. Free copy of rules to all players.
GURPS: Game type:  Dark Sci-Fi/ Fantasy                                                  Time: 7 - 11pm (Saturday, Session 3)
Event Title: Suckerpunch - Macho Women with Guns and Swords
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description: Close your eyes. Open your mind. You will be unprepared. A young girl's dream world provides the ultimate escape from her darker reality.
Unrestrained by the boundaries of time and place, she is free to go where her mind takes her, and her incredible adventures blur the lines between what's real and
what is imaginary. Determined to fight for her freedom, she urges four other young girls -- the outspoken Rocket, the street-smart Blondie, the fiercely loyal Amber
and the reluctant Sweet Pea - to band together and try to escape their terrible fate at the hands of their captors, Blue, Madam Gorski and the High Roller. Led by
Babydoll, the girls engage in fantastical warfare against everything from samurai to serpents, with a virtual arsenal at their disposal. Based on the hit movie.
Survive the Specialist (beta): Game type:  Horror                                     Time: 7 - 11pm (Saturday, Session 3)
Event Title: Le Carnival Di oblique!
Game Master: Ty Oden
Room: Sage
Table Number: RP-4
Number of Players: 3-6
Characters: PreGen
Description: Dark streets and the cries of street vendors intermingle with the screams of your competitors as you race through the twisted alleys of Dis in an
attempt to secure the keys to your survival. Will you get out of the Carnival before sunrise or will you fall prey to its  denizens as so may others have?
AD&D 3.5 ed.: Game type: Fantasy                                                           Time: Mid - 7am (Saturday, Session 4)
Event Title: Combat Dungeon
Game Master: Rollin Kearley
Room: Sage
Table number: RP-8
Number of Players: 4-12
Characters: PreGen
Description: Up to 12 players will test their combat capabilities and match wits with their competitors in this challenging dungeon setting that stresses player vs
player combat and interaction. Each competitor starts with a 15th level fighter, picks geared based on a point system and then goes for what they know. Come see
if you have what it takes to be crowned Combat Dungeon Champion of Texicon 2012!
GURPS - WW2: Game type:  Pulp Heroes                                                     Time: 2 - 6pm (Sunday, Session 2)
Event Title: The Inglorious Bastards!
Game Master: Mike Kelly
Room: Sage
Table Number: RP-3
Number of Players: 2-6
Characters: PreGen
Description: More WWII Madness !!!! Based on the hit movie - a crack team of British scientists is in occupied France to kill Nazis. They hear about - Nazi mystic
archmages, SS super "human" troops, secret bases, foo fighters. Now you can fight the occult Nazi menace!!. Steal Nazi secrets and fight SS Werewolves in this
unique adventure. Beginners welcome - characters & prizes provided by Steve Jackson Games . Free copy of rules for playing.
D20 Apocalypse: Game type:  Post-Apocalyptic                                            Time: 2 - 6pm (Sunday, Session 2)
Event Title: Wastelands: Gas City
Game Master: Rollin Kearley
Room: Sage
Table Number: RP-3
Number of Players: 4-8
Characters: PreGen
Description: 2000 years after a nuclear holocaust, In a world of super science, savagery, sorcerers and mutants some commodities still stand the test of time. Fossil
fuels and their many byproducts including gasoline still have their place in this forsaken land. Can your band of ragtag heroes from many different places in the
galaxy get what you need to survive in this brutal environment? Or will those rabbit men stop you and have your legs for dinner? Find out in this new D20
Apocalypse adventure.  

Click Here to check out D20 Apocalypse. D20 Apocalypse is a supplement for D20 Modern.
.
...
.
AD&D 1st ed.: Game type: Classic Fantasy                                                   Time: 2 - 6pm (Friday, Session 2)
Event Title: Tomb of the Lizard King
Game Master: Alan (Roy) Hayes
Room: Sage
Table Number: RP-3
Number of Players: 5-8
Characters: PreGen
Description: Brigands have been wreaking havoc on the southern trade routes, while merchants have been demanding that the Count of Eor puts an end to this
outrage. The Count seeks out brave adventurers to end the evil brigands' activities and discover the power behind the attacks.

Tomb of the Lizard King was written by Mark Acres, with illustrations by Jim Holloway and Jeff Easley, and was published by TSR in 1982.  Come to Texicon and play
or replay this classic 1st Edition module with GM Alan Hayes.
D20 Mixed: Game type:  Sci-Fi/Fantasy                                                     Time: Mid - 7am (Friday, Session 4)
Event Title: Lost Empire
Game Master: Daniel Rauch
Room: Sage
Table Number: RP-7
Number of Players: 2-8
Characters: PreGen
Description: Adventurers from all over the multi-verse suddenly appear upon a mysterious rune marked stone. They wake to the darkness and smell of a dungeon!
After briefly making the acquaintance of the other lost travelers now sharing their dark prison, these adventurers find a tunnel leading out of their room. Will this
tunnel lead to a way out or nowhere? One cannot be too sure in the Lost Empire.  Play and find out in this original adventure using a mix of D20 rules popular with
the Arlington Gaming Club.
Geodesic Gnomes: Game type:  Sci-Fi/ Cyberpunk                                     Time: 7 - 11pm (Saturday, Session 1)
Event Title: Metro Gnomes
Game Master: Mark L. Chance
Room: Sage
Table Number: RP-8
Number of Players: 4-6
Characters: PreGen
Description: Earth 2324. The surface world lies in ecological ruin. Proles dwell beneath protected geodesic domes, living lives of quiet desperation while wealthy
aristos lounge in glittering penthouses. In the spaces between the domes' protective layers dwell the gnomes, mutant outcasts deformed by generations of
exposure to the carcinogens and terratogens that are filtered out and away from the prole and aristo dome-dwellers.

You are a filthy, disease-ridden gnome trying to eke out the most meager of existences in the polluted crawl spaces of a dome. When disaster strikes and the
dome's fusion core goes haywire, all of society is plunged into chaos. Can you and your clan-mates escape the dying dome through the ancient subway tunnels
that once connected your city to others? Or will you fall victim to some combination of enemy gnome clans, rampaging radioactive zombies, and deadly bio-hazards?
Mythworld: Game type:  Classic Fantasy                                                      Time: 9 - 11am (Saturday, Session 1)
Event Title: Peacemaker
Game Master:
Special Guest Paul Caldwell (President of CAR-PGa)  CAR-PGa is an international Role-Play organization.
Room: Sage
Table Number: RP-1
Number of Players: 3-6
Characters: PreGen OR Create your own
Description: A long-standing feud between two powerful families may be coming to an end with the marriage of their children.  No arranged marriage, the couple
enthusiastically want it and both families have publicly agreed to it.  The only problem is that the groom has vanished in an ambush and evidence implicates the
bride's family.  This threatens to reignite the war.  Both sides have appealed to your band to find the truth and rescue the missing groom.  You are the only ones
both sides trust.
Mythworld: Game type:  Classic Fantasy                                                        Time: 2 - 6pm (Saturday, Session 1)
Event Title: Island Interlude
Game Master:
Special Guest Paul Caldwell (President of CAR-PGa)  CAR-PGa is an international Role-Play organization.
Room: Sage
Table Number: RP-1
Number of Players: 3-6
Characters: PreGen OR Create your own
Description: You are assigned to escort a small set of documents to a distant land.  The ship's crew is reliable but hardly fighters and pirates have been active.  
Unfortunately, you are shipwrecked on an island in a storm.  The cargo, your personal gear, mounts, etc. are landed safely, but the ship and crew do not survive
the reefs.  To make matters worse, you have no idea where you are and find you are not alone.  You will need to survive and find a way off the island to complete
your mission.
D20 Star Wars: Game type:  Sci-Fi                                                              Time: 7 - 11pm (Saturday, Session 3)
Event Title: Sith Lord
Game Master: Daniel Rauch
Room: Sage
Table Number: RP-8
Number of Players: 3
Characters: PreGen
Description: Three Sith apprentices have come to a hidden hideout at Sith mountain to compete for the right to study under a Lord of the Sith. The sacrifice and
commitment to becoming a Sith Lord is not for the weak or faint of heart. Apprentices will compete against each other in tests of skill, commitment, sacrifice and
loyalty. Finally they will end with a competition to gain the Sith Lords attention. This challenge will be extremly difficult and will most likely see only one survivor. This
is a game for experienced players.  
AD&D 1st ed.: Game type: Classic Fantasy                                                   Time: 2 - 6pm (Sunday, Session 2)
Event Title: Tomb of the Lizard King
Game Master: Alan (Roy) Hayes
Room: Sage
Table Number: RP-4
Number of Players: 5-8
Characters: PreGen
Description: Brigands have been wreaking havoc on the southern trade routes, while merchants have been demanding that the Count of Eor puts an end to this
outrage. The Count seeks out brave adventurers to end the evil brigands' activities and discover the power behind the attacks.

Tomb of the Lizard King was written by Mark Acres, with illustrations by Jim Holloway and Jeff Easley, and was published by TSR in 1982.  Come to Texicon and play
or replay this classic 1st Edition module with GM Alan Hayes.
D20 Past (Modified):Game type:  Western                                                    Time: 2 - 6pm (Sunday, Session 2)
Event Title: Cowboys and Indians
Game Master: Daniel Rauch
Room: Sage
Table Number: RP-7
Number of Players: 2-8
Characters: PreGen
Description: The town of Seven Rivers New Mexico is attacked by Native Americans. Will you choose to be from the local Indian tribe and scalp the white devils who
have invaded your land, or will you be a member of the Seven Rivers posse and militia, a hired gun, attempting to repel the savages threatening your new way of
life. Make your choice and make your stand in this action packed new adventure from a New Mexico native.
Stellar Horizons: Game type:  Sci-Fi                                                            Time: 7 - 11pm (Friday, Session 3)
Event Title: Between a Rock and a Hard Place
Game Master: Brandon Webber
Room: Sage
Table Number: RP-2
Number of Players: 2-8
Characters: PreGen or Create your own
Description: The McIntyre Outstation in the frontier system known as HD 69830 is a major source of industrial metals on the frontier.  Recently a spy and traitor,
Major John Branson, has escaped to the system and is believed to be hiding on the station.  A team of bounty hunters has been dispatched to bring him back.  
Adding to the difficulty of their mission, the team will find that shortly before their arrival the station has been badly damaged by a stray asteroid impact.  Can the
team find Branson before he escapes to the Pirate Worlds in the confusion? Come play this new RPG and enjoy this introductory adventure with one of the games
creators.
Savage Worlds: Game type:  Sci-Fi                                                              Time: 9 - 1pm (Saturday, Session 1)
Event Title: The Starship Rescue
Game Master: Stan Shinn
Room: Sage
Table Number: RP-7
Number of Players: 3-6
Characters: PreGen
Description: After the collapse of the Imperium, the Spinward colonies fell into lawlessness. Times are hard.  To keep your crew fed and your starship flying you’ll
take just about any odd job that comes your way.  <<Beep>>  In coming message.  On your screen you read it.  It's a job!  

Activating the ship's com-system, you speak to the crew.  "Attention all crew.  This is your Captain.  We have a job to do.  We've just been hired to rescue a
kidnapped girl named..." you pause to read the message, "Crystianna.  Good news for us.  The captors want too much.  In fact, you could buy a whole fleet with
what they are demanding, and her skinflint dad has hired us to go and get her instead of paying them.  Not that he could afford it mind you.  I need three to six
volunteers.  That is all."  Turning to the deck crew, the Captain continued,  "Tavos, hack the main grid on Legethon and find out what ship Crystianna is on and to
what port it is heading."  

"On it!" said Tavos.  A few minutes later, he had the info.  "She's on a TD8 Legethon ship, heading for port 47A.  We can beat them to star port Legethon by about
8 hours if we hit it now."

Twenty minutes later the volunteers assembled in the captain's meeting room.  "Here are your orders.  We are journeying to the port city of Legethon to scope out
the rescue.  Your team will find ways to board the armored and well-guarded starship that will be transporting Crystianna to slave moon Gor’Daz.  Rescue her alive,
this time, please," the Captain said with irony in his voice.   "I may even join you on this one."

Subterfuge, wits, and some amazing luck will be necessary to pull off the job. And, of course, things never go as planned. Can you survive and save the girl?"
Pre-
generated characters are provided. No advanced rules knowledge is necessary.
Stellar Horizons: Game type:  Sci-Fi                                                           Time: 7 - 11pm (Saturday, Session 3)
Event Title: Trouble on Aurora III
Game Master: Brandon Webber
Room: Sage
Table Number: RP-6
Number of Players: 2-8
Characters: PreGen or Create your own
Description: At the edge of Morgan's Rift more than 100 light years from Earth lies the Aurora III station.  It is the most distant outpost of Humanity on the deep
frontier.  Now this outpost is having serious problems.  Tri-vid monitors work intermittently, temperature controls fail, and security robots have attacked
maintenance teams.  With station personnel busy trying to contain the problem, a call goes out for skilled professionals to help save Humanity's most distant
colony. Come play this new RPG and enjoy this introductory adventure with one of the games creators.
Stellar Horizons: Game type: Sci-Fi                                                              Time: 9 - 1pm (Sunday, Session 1)
Event Title: Leap into the Dark
Game Master: Brandon Webber
Room: Sage
Table Number: RP-2
Number of Players: 2-8
Characters: PreGen or Create your own
Description: The Deep Range along the Hydrax frontier is a dangerous, unexplored region of space just beyond the Terran Outer Colonies.  Only survey teams and
military expeditions venture into the region.  Dangerous new worlds, hostile alien life forms, and even pirates are but a few of the hazards they face.  Now a survey
mission is overdue.  A group of adventurers are commissioned to search the unknown for the missing ship and its crew. Come play this new RPG and enjoy this
introductory adventure with one of the games creators.
Friday 9:00am - Sunday 6:00pm